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<title>RRRSRoguelike: RRRSRoguelike.Managers.GameManager Class Reference</title>
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   <div id="projectname">RRRSRoguelike&#160;<span id="projectnumber">0.3.0.</span></div>
   <div id="projectbrief">This is a Roguelike C# game that has a really simple goal - pickup a sword and kill the monster(s). Of course if you don't pickup the sword you can guess what happens.</div>
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      <li class="navelem"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html">GameManager</a>      </li>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<h1>RRRSRoguelike.Managers.GameManager Class Reference</h1>  </div>
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<p>Manages the game flow.  
<a href="#_details">More...</a></p>
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Collaboration diagram for RRRSRoguelike.Managers.GameManager:</div>
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<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>

<p><a href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a403b0e401c6e9f43a56ffa9c502d3837">Run</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Entry point. Designs the gameflow.  <a href="#a403b0e401c6e9f43a56ffa9c502d3837"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#abd1ea0c50133eb09d3703d697cc79fd7">Exit</a> ()</td></tr>
<tr><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a77c90c7496c885be06dcc85913c948c0">SetConsoleSize</a> (int width, int height)</td></tr>
<tr><td colspan="2"><h2><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">Stopwatch&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae3c96c627904999fd0bf971eeaddb509">Time</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">Stopwatch&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a4b74dbcced227542090efd7a7872086c">GameTime</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">List&lt; Stopwatch &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a94259e6e68b9e118f836546e009f7d6d">StopWatches</a> = new List&lt;Stopwatch&gt;()</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">Stack&lt; <a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html">Screen</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a475ef30076cee3e3589c93b75adbefd0">ScreenStack</a> = new Stack&lt;<a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html">Screen</a>&gt;()</td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_dungeon_screen.html">DungeonScreen</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#aca02ffe213e13e1eb9fd5ffb75bff68e">DungeonScreen</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_input_manager.html">InputManager</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#af31be58b170d5b755950db442651d701">InputManager</a></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_sound_manager.html">SoundManager</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae8b9e0afd7774996e4af6023a6e48564">SoundManager</a></td></tr>
<tr><td colspan="2"><h2><a name="properties"></a>
Properties</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html">GameManager</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#add4a852b2c38073369c7629fb9aec9cc">Instance</a><code> [get]</code></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Manages the game flow. </p>

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00013">13</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="abd1ea0c50133eb09d3703d697cc79fd7"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::Exit" ref="abd1ea0c50133eb09d3703d697cc79fd7" args="()" -->
<div class="memitem">
<div class="memproto">
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          <td class="memname">void RRRSRoguelike.Managers.GameManager.Exit </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
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<div class="memdoc">

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00075">75</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

<p><div class="dynheader">
Here is the caller graph for this function:</div>
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</p>

</div>
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<a class="anchor" id="a403b0e401c6e9f43a56ffa9c502d3837"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::Run" ref="a403b0e401c6e9f43a56ffa9c502d3837" args="()" -->
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<div class="memproto">
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          <td class="memname">void RRRSRoguelike.Managers.GameManager.Run </td>
          <td>(</td>
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<div class="memdoc">

<p>Entry point. Designs the gameflow. </p>

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00066">66</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

</div>
</div>
<a class="anchor" id="a77c90c7496c885be06dcc85913c948c0"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::SetConsoleSize" ref="a77c90c7496c885be06dcc85913c948c0" args="(int width, int height)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
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          <td class="memname">static void RRRSRoguelike.Managers.GameManager.SetConsoleSize </td>
          <td>(</td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>width</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">int&#160;</td>
          <td class="paramname"><em>height</em>&#160;</td>
        </tr>
        <tr>
          <td></td>
          <td>)</td>
          <td></td><td><code> [static]</code></td>
        </tr>
      </table>
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<div class="memdoc">

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00080">80</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

<p><div class="dynheader">
Here is the caller graph for this function:</div>
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<div class="center"><img src="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager_a77c90c7496c885be06dcc85913c948c0_icgraph.png" border="0" usemap="#class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager_a77c90c7496c885be06dcc85913c948c0_icgraph" alt=""/></div>
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</div>
</div>
<hr/><h2>Member Data Documentation</h2>
<a class="anchor" id="aca02ffe213e13e1eb9fd5ffb75bff68e"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::DungeonScreen" ref="aca02ffe213e13e1eb9fd5ffb75bff68e" args="" -->
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          <td class="memname"><a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_dungeon_screen.html">DungeonScreen</a> <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#aca02ffe213e13e1eb9fd5ffb75bff68e">RRRSRoguelike.Managers.GameManager.DungeonScreen</a></td>
        </tr>
      </table>
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<div class="memdoc">

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00023">23</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="a4b74dbcced227542090efd7a7872086c"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::GameTime" ref="a4b74dbcced227542090efd7a7872086c" args="" -->
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          <td class="memname">Stopwatch <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a4b74dbcced227542090efd7a7872086c">RRRSRoguelike.Managers.GameManager.GameTime</a></td>
        </tr>
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<div class="memdoc">

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00018">18</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="af31be58b170d5b755950db442651d701"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::InputManager" ref="af31be58b170d5b755950db442651d701" args="" -->
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          <td class="memname"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_input_manager.html">InputManager</a> <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#af31be58b170d5b755950db442651d701">RRRSRoguelike.Managers.GameManager.InputManager</a></td>
        </tr>
      </table>
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<div class="memdoc">

<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00025">25</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="a475ef30076cee3e3589c93b75adbefd0"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::ScreenStack" ref="a475ef30076cee3e3589c93b75adbefd0" args="" -->
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          <td class="memname">Stack&lt;<a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html">Screen</a>&gt; <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a475ef30076cee3e3589c93b75adbefd0">RRRSRoguelike.Managers.GameManager.ScreenStack</a> = new Stack&lt;<a class="el" href="class_r_r_r_s_roguelike_1_1_screens_1_1_screen.html">Screen</a>&gt;()</td>
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<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00020">20</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="ae8b9e0afd7774996e4af6023a6e48564"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::SoundManager" ref="ae8b9e0afd7774996e4af6023a6e48564" args="" -->
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          <td class="memname"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_sound_manager.html">SoundManager</a> <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae8b9e0afd7774996e4af6023a6e48564">RRRSRoguelike.Managers.GameManager.SoundManager</a></td>
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<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00026">26</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="a94259e6e68b9e118f836546e009f7d6d"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::StopWatches" ref="a94259e6e68b9e118f836546e009f7d6d" args="" -->
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          <td class="memname">List&lt;Stopwatch&gt; <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#a94259e6e68b9e118f836546e009f7d6d">RRRSRoguelike.Managers.GameManager.StopWatches</a> = new List&lt;Stopwatch&gt;()</td>
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<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00019">19</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<a class="anchor" id="ae3c96c627904999fd0bf971eeaddb509"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::Time" ref="ae3c96c627904999fd0bf971eeaddb509" args="" -->
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          <td class="memname">Stopwatch <a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html#ae3c96c627904999fd0bf971eeaddb509">RRRSRoguelike.Managers.GameManager.Time</a></td>
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<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00017">17</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<hr/><h2>Property Documentation</h2>
<a class="anchor" id="add4a852b2c38073369c7629fb9aec9cc"></a><!-- doxytag: member="RRRSRoguelike::Managers::GameManager::Instance" ref="add4a852b2c38073369c7629fb9aec9cc" args="" -->
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          <td class="memname"><a class="el" href="class_r_r_r_s_roguelike_1_1_managers_1_1_game_manager.html">GameManager</a> RRRSRoguelike.Managers.GameManager.Instance<code> [static, get]</code></td>
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<p>Definition at line <a class="el" href="_game_manager_8cs_source.html#l00034">34</a> of file <a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a>.</p>

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<hr/>The documentation for this class was generated from the following file:<ul>
<li>C:/Users/Andrew Sadler/Desktop/Sync/RRRS Rogue/RootII/rrrsroguelike/RRRSRoguelike/Managers/<a class="el" href="_game_manager_8cs_source.html">GameManager.cs</a></li>
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